THE BATHS AT BRINYELL For 3-6 characters, levels 2-4. System-agnostic, OSR-compatible. A hillside bathhouse, once famous, built over natural hot springs. Abandoned thirty years ago when the waters turned yellow and foul. Three groups occupy it now, none of them happy about the others. Hook: Gerta One-Hand, a former mercenary, sends word from the baths. She and her people (outcasts, lepers, the sick) settled there for the healing waters. The waters are getting worse. Something below is poisoning the source. She offers the party 200gp and free use of the baths (which do heal, when clean) to fix the problem. She cannot go herself. She has seven fingers between two hands and a cough that won't stop. FACTIONS Gerta's Band (Upper Level). Eight sick and desperate people led by a hard woman who won't beg. They've barricaded the stairwell. They want the water fixed. They will negotiate, trade information, and lend a hand if the party seems competent. They will fight if...